CRACK THE CUBE.
Seven pieces. Three models. One race to a verified solution.
Rehearsal: real puzzle geometry, precomputed solutions, simulated timings.
Ready when you are. The first valid cube wins.
SAME INPUT · SAME RULESThe starting seven
Shared by all three modelsLive input includes these pieces from two angles and their known voxel geometry. In direct mode, models propose placements. In assisted mode, models call a shared solver.
How this race is judged
The clock runs from shared server dispatch until the checker accepts all 27 cells. Retries and API wait time count. Each model gets up to three attempts within five minutes. Direct mode supplies no solver. Assisted mode gives all three models the same exact-cover tool. The timer stops on verification; visual replay is excluded. Matching arrangements are welcome.
Rotate by dragging; scroll or pinch to zoom. Animated placements and “Replay solution” show submitted or tool-generated arrangements, not hidden model reasoning. Motion is illustrative, not a collision-checked physical insertion sequence. Rehearsal moves and times are simulated. Tool-assisted results measure a model-plus-tool workflow.
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